games - Bellyfeel
February 18, 2022
Carlos L Hernando

The writing process for games, personalisation and what makes a good cooperative game

Carlos L Hernando talks about writing and creating video games. I met Carlos on social media around the time of PGG Digital 8 in September 2021. […]
September 2, 2021
Find out about Secret Story Network at Pocket Gamer Connects 2021

Find out about Secret Story Network at Pocket Gamer Connects 2021

I’ll be speaking at Pocket Gamer Connects about Secret Story Network on 30th September. Running Immersive Live Role Player Storygames Using Just 3 Rules & A […]
April 29, 2021

Speaking at Beyond Games 2021

I’m giving a talk at the Beyond Games conference on Wednesday 12th May 2021 at 11.20am. It looks like it’s going to be a great event, […]
June 13, 2020
General Horse and the Package of Doom

FMV Game Creation in the 21st Century

FMV = Full Motion Video Game. Popular in the 90’s with titles such as Night Trap, Mad Dog McCree and Tender Loving Care. Recently the genre […]
February 22, 2018

Interviewed for Create Hub Technique

I had a great chat with Richard Adams for the Create Hub Technique podcast recently. You can listen to it here: Interactive Narratives with Krishna Stott
August 15, 2016

Can You Believe in Interactive Stories?

There is no such thing as interactive stories. “Then, why have you been banging on about them for the last few years?” I hear you ask. […]
November 5, 2015

Fighting for Mobile Attention against Games and Social

The mobile battlefield is so barren and cruel that traditional media producers rarely venture there.   They still fire in video (from a distance) – and […]
February 11, 2015
The Storyworld Dice

Uncover The Nerdiest Storyworld Training… EVER

Dungeons and Dragons… aka D&D. The game often associated with geeks, nerds, foam swords, cloaks and basements. But move past the stigma and what is D&D […]
January 28, 2015
Human Soup Game

The Ultimate Engagement Tool for Transmedia Stories

You probably know this already… Getting your audience to connect and stay with your story when there is competition from every angle is a big problem. […]