Krish - Bellyfeel - Page 2
December 11, 2021

Where to find out about Interactive Storytelling in 2022 – Don’t Miss This!

Modern Audience Conference – Interactive Storytelling in 2022 If you really want to know about the current state of play in interactive storytelling then there’s a […]
October 13, 2021

XR Stories… and AR, MR and VR Stories

In the course of gathering intel for my new book I needed to get an informed view on the rather confusing terminology of the various digitally […]
September 2, 2021
Find out about Secret Story Network at Pocket Gamer Connects 2021

Find out about Secret Story Network at Pocket Gamer Connects 2021

I’ll be speaking at Pocket Gamer Connects about Secret Story Network on 30th September. Running Immersive Live Role Player Storygames Using Just 3 Rules & A […]
August 27, 2021
Swamp Motel Interview

How did Swamp Motel become the world’s most exciting interactive storytelling company?

3 minutes in to playing The Mermaid’s Tongue by Swamp Motel, I was hooked. Following on I told everyone I knew about it – “it’s a […]
July 29, 2021
VoiceCon Live

They’re Taking the Screens Away

I’m part of a conference panel about immersive and interactive storytelling this Friday 30th July 2021 at 1700 uk time at Voice Con Live. The panel […]
July 19, 2021

How To Create Memorable Interactive Story Moments

There is so much BLAND out there… So much media, and so much is boring, instantly forgettable. Don’t you agree? I like lots of different films, […]
July 16, 2021

The Best Video Game Story Ever…

Witcher, Mass Effect, Journey, Last of Us, GTA, Heavy Rain, Uncharted, Gone Home, Bioshock, Edith Finch… Donkey Kong? How the hell do you choose? Plus, you […]
June 25, 2021
Choose Your Own Interactive Story

FREE BOOK ABOUT INTERACTIVE STORYTELLING

You know the joke? A guy in a SoHo bar turns to his friend and says, “I’m writing a book”. His friend says, “neither am I!” […]
June 4, 2021
Realism in Video Games

The Strangest Thing About Realistic Video Games

Over the last few years, to fulfil my mission, to create new kinds of entertainment by turbocharging stories and traditional media with interactivity I have been […]