“The Job” was an experimental storygame created during Taro Craddock’s 3 month work experience at Bellyfeel in 2012. The story, of soldier Jacob Fuller, stuck in a ditch in Afghanistan, fighting for his life is unusual fare for a video game but we’re very pleased with how it turned out.
It runs on PC’s and lasts between 5 and 10 minutes. It’s a narrative experiment and not for commercial use – any copyright inconsistencies are for these demonstration purposes only.
Download it: here