As I’ve stated before, I am a long way away from being a hardcore gamer. I take breaks and lulls in my Xboxing as I have work, and a life to get on with. After eight months of playing ‘The Elder Scrolls V: Skyrim’, includi[..read more...]
Here is a well known maxim you will know and probably already apply to your creative activities – LESS is MORE. This post looks at a very smart ‘less is more’ tip that will help you create engaging multiplatform content. I[..read more...]
This post delves briefly into the nitty-gritty of writing transmedia stories that use a ‘tent-pole’ narrative like a film or a book as their Main Linear Story (MLS) around which the transmedia elements are weaved. The following [..read more...]
Way back in 2004 when I started writing our interactive film, CRIMEFACE, I came up with an in-house term to describe the audience that would watch and interact with the film. The term was VIEWSER, a blend of Viewer (passive/watching) and Us[..read more...]
“Story is about Respect, not Disdain, for the audience.” No one should ever get away with treating their audience with disdain or contempt. Above is a quote from story guru Robert McKee which is more important these days than ev[..read more...]
This post continues my thoughts on transmedia writing and storytelling. Just as screenwriters of horror films write specific visual sequences and actions whose sole purpose is to make a cinema audience scream as one in a shared shock, so tr[..read more...]
Interactive documentary ‘Big River Rising’ has been short-listed for a One World Media digital award. In this article the documentary maker Emma Wigley shares her 5 Top Tips for interactive documentary making. We at Bellyfeel b[..read more...]
In this blog I will describe a few methods we at Bellyfeel use to expand a character’s life beyond the main events that happen to him during the course of the Main Linear Story, be it a film, novel, comic, TV drama etc. Expanding a ma[..read more...]