As I’ve stated before, I am a long way away from being a hardcore gamer. I take breaks and lulls in my Xboxing as I have work, and a life to get on with. After eight months of playing ‘The Elder Scrolls V: Skyrim’, includi[..read more...]
I have posted about SyFy’s new show, ‘Defiance’, many times as I believe it is worth tracking as it is about to make television history; it is the first big budget native transmedia project to air on TV. By ‘native[..read more...]
This post delves briefly into the nitty-gritty of writing transmedia stories that use a ‘tent-pole’ narrative like a film or a book as their Main Linear Story (MLS) around which the transmedia elements are weaved. The following [..read more...]
Sounds like a tough decision was made by ‘Bioshock’ game creator Ken Levine when he cancelled the $200 million movie project, BUT if the movie doesn’t fit or feel organic to the storyworld, it won’t convince or satis[..read more...]
In this blog I will describe a few methods we at Bellyfeel use to expand a character’s life beyond the main events that happen to him during the course of the Main Linear Story, be it a film, novel, comic, TV drama etc. Expanding a ma[..read more...]
In many ways the games industry is way ahead of traditional media makers like TV and film production companies when it comes to understanding how to use storyworld. Games companies and the writers they employ to create characters, cut-scene[..read more...]
A couple of years ago we developed some very successful multiplatform content for a feature film, and created it using our own Storyworld Development Techniques. The concepts that we created allowed the producers of the film to get addition[..read more...]
So now the internet has killed off high street giant HMV. Another high profile scalp for the relentlessly ruthless internet! The casualties are piling up – HMV, Woolworths, JJB Sports, Comet, Blockbuster and Jessops to name a few. The[..read more...]