Category Archives: Thoughts

Numina

Interesting piece on the ‘magic’ of games and how well-crafted games can enthrall and entangle the player. I like Tadhg Kelly’s idea about ‘Numina’ being the extra ‘something’ that fleetingly appears beyond the sum of all the parts of a … Continue reading

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GC = Granular Content

We first developed the concept of Granular Content during the writing of the interactive movie CRIMEFACE. We developed it further and used it in a more social way in THE ALEXANDER WILSON PROJECT. Granular Content (GC) is ‘fragments’ or ‘chunks’ … Continue reading

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Media + Code =

So, what exactly were we doing back in 1997. I was working at IDEA (Innovation in Digital and Electronic Arts) running digital art projects and training peeps in digital video. We ran a project to make a CD-Rom loosely based … Continue reading

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Same Song/ Different Dances

Storytelling is an ever-evolving practice and major advances in technology have often had a profound impact on it.  Guttenberg’s printing press eventually led to the birth of the novel.  Today’s global billion dollar movie industry is a direct descendant of … Continue reading

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Then post the past…

So what got Bellyfeel to here? Over a series of posts and articles here we should be able to answer that question. Bellyfeel has been in existance since 2007 but the interactive work by myself (Krish), Richard, Andy (who has … Continue reading

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