Interesting piece on the ‘magic’ of games and how well-crafted games can enthrall and entangle the player.

I like Tadhg Kelly’s idea about ‘Numina’ being the extra ‘something’ that fleetingly appears beyond the sum of all the parts of a game – still within the storyworld. It is this that gives you a belief that there is more beyond the scenes portrayed on the screen, intangible yet enthralling.

http://whatgamesare.com/2011/01/numina-games-and-fantasy.html

Richard Davis
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Richard - The owner of all stories, copy and text at Bellyfeel. Always been a writer, always will be.

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